Tomb Raider: Angel of Darkness
Well, Core Design, I have to say that you all appear to have had lobotomies since you worked on Tomb Raider: The Last Revelations. Your latest game is full of puzzles requires fine control of Lara, and controls with up to one second lag. Playability-wise, the latest Tomb Raider game completely sucks. It's almost completely unplayable. Why is there a one second lag on every control? Even with a controller, it sucks. With the mouse, hello? did no one there spot that you'd mapped the mouse the wrong way around on both axes? Do you all have your mouses upside down on your desk?
I'm giving up. I'm going to wait for Half-life 2 instead.
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